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Post by chanpuru on Mar 7, 2009 16:32:46 GMT -5
NINJUTSU
Jutsu: Kawarimi no Jutsu (Substitution Technique) Rank: E-rank Type: Supplementary Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Jutsu: Henge no Jutsu (Transformation Technique) Rank: E-rank Type: Supplementary Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at all Ninja Academies. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.
Jutsu: Nawanuke no Jutsu (Rope Escape Technique) Rank: E-rank Type: Supplementary Description: A basic jutsu taught at all Ninja Academies, this jutsu allows a ninja to free themselves if they have been tied up.
Jutsu: Bunshin no Jutsu (Substitution Technique) Rank: E-rank Type: Supplementary Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Jutsu: Jibaku Fuda: Kassei (Exploding Tag: Activate) Rank: E-rank Type: Supplementary Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant explosive tags.
Jutsu: Kakuremino no Jutsu (Cloak of Invisibility Technique) Rank: E-rank Type: Supplementary Description: This jutsu allows a ninja to take a cloak or a piece of cloth and blend into an object, making them invisible.
Jutsu: Tanuki Neiri no Jutsu (Feigning Sleep Technique) Rank: D-rank Type: Supplementary Description: This Ninjutsu forces the user to fall asleep.
Jutsu: Shunshin no Jutsu (Body Flicker Technique) Rank: D-rank Type: Supplementary Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Jutsu: Kuchiyose no Jutsu (Summoning Technique) Rank: C-rank Type: Supplementary Summon: Kitsune (Fox) Description: The basic form of all summoning techniques, this jutsu uses a contract, hand seals, and the user's blood to summon an animal or weapon from another dimension, which usually manifests once the ninja summoner strikes his hand against any surface, after which the specific summon will appear. As an alternative to the normal hand seals, the same contract that appears on the ground during the summoning can be drawn by hand and activated, producing the same result. The type of animal summoned is determined by the contract. The blood is used as a signature to make the contract, which can be written on a scroll or tattoo, valid. Once summoned, the animal can perform a task or help the user in and out of battle.
Jutsu: Kekkai Hōjin (Barrier Encampment Method) Rank: B-rank Type: Offensive Description: An array of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, killing the imprisoned target.
Jutsu: Konbi Henge (Combination Transformation) Rank: B-rank Type: Supplementary Description: An advanced form of the Transformation Technique, the Combination Transformation transforms two users into one being. One user usually provides the chakra while the other performs the necessary hand seals.
Jutsu: Dokugiri no Jutsu (Poison Mist Technique) Rank: B-rank Type: Offensive Description: This technique allows the user to expel poison gas from his or her mouth. This can serve as a defensive technique to cover an escape and as an offensive technique against his or her opponent.
Jutsu: Kage Bunshin no Jutsu (Shadow Clone Technique) Rank: B-rank Type: Supplementary Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. Unlike other clones, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person. Any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. It's also useful for training purposes, since the total amount of experience the user gains is multiplied by the total number of clones being used to train. Using it in this manner is far more difficult, however, since a large number of clones are needed to make a significant difference in the training time.
Jutsu: Shuriken Kage Bunshin no Jutsu (Shuriken Shadow Clone Technique) Rank: A-rank Type: Offensive Description: The Shuriken Shadow Clone Technique allows the user to create shadow clones of a shuriken to attack a opponent. The user throws a single shuriken and use the technique to create multiple shadows clones of it, giving the user more chances to hit the target and also giving the user an advantage by catching the target off guard from the sudden increase in number.
Jutsu: Meisaigakure no Jutsu (Hiding Camouflage Technique) Rank: A-rank Type: Supplementary Description: This jutsu renders the user invisible. It also masks the user's scent to some degree, making it more difficult to locate them. While normal people can't see through it, those with abilities such as the Sharingan and the Byakugan can. Additionally, creatures with enhanced senses of smell (insects or dogs) can pick up on the user's reduced scent. RAITON
Jutsu: Raiton: Jibashi (Lightning Release: Electromagnetic Murder) Rank: B-rank Type: Offensive Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is also ideal to use in conjunction with a water jutsu.
Jutsu: Raiton: Kaminari Shibari (Lightning Release: Thunder Binding) Rank: B-rank Type: Defensive Description: This technique lets the user create a three sided barrier of electricity to bind their opponent. The user must have three conductors to stick in the ground to create the points. Furthermore, once the enemy is inside, if they come into contact with the wall they will be electrocuted. The only way the jutsu can be broken is if an outside party were to strike one of the wall with a strong enough attack, which will then deactivate the other sides of the barrier. Due to the constant electric currents within lightning, the walls are prone to flicker in and out no more than a couple of inches at a time, but all three sides are connected much like a triangle by the three conductors.
Jutsu: Ikazuchi Hakai (Lightning Destruction) Rank: S-rank Type: Offensive Description: The user places his hands to the ground after converting their chakra to lightning. The user then sends an enormous bolt of lightning that cuts through the ground towards its target. The shape of the bolt is a triangular figure with the base in front of the user and the tip headed towards the opponent. It causes devastating destruction on its path towards the opponent and is generated with enough heat and power to destroy a person, or object.
DOTON
Jutsu: Doton: Dochū Eigyo no Jutsu (Earth Release: Underground Projection Fish Technique) Rank: C-rank Type: Supplementary Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
Jutsu: Doton: Shinjū Zanshu no Jutsu (Earth Release: Double Suicide Decapitation Technique) Rank: C-rank Type: Supplementary Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
Jutsu: Doton: Ganban Kyuu (Earth Release: Bedrock Coffin) Rank: C-rank Type: Offensive Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Jutsu: Doton: Ganchōrou no Jutsu (Earth Release: Earth Pillar Prison) Rank: C-rank Type: Defensive Description: This jutsu creates a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of wood.
Jutsu: Doton: Gansetsukon (Earth Release: Rock Staff) Rank: C-rank Type: Offensive Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. A variation of this jutsu allows the user to create several staffs and launch them at the target, but with less accuracy.
Jutsu: Kōka no Jutsu (Hardening Technique) Rank: C-rank Type: Offensive, Defensive Description: By utilizing earth-based chakra, user will create an armor of rock that encase the user's body. The user will also be able to use this armor to create extendible weapons to strike a target with.
Jutsu: Doton: Retsudotenshō (Earth Release: Split Earth Turn Around Palm) Rank: C-rank Type: Offensive Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Jutsu: Doton: Doryū Taiga (Earth Release: Earth Flow River) Rank: C-rank Type: Supplementary Description: This jutsu can transform the ground upon which the enemy stands into a river of mud to throw them off balance.
Jutsu: Doton: Doryūheki (Earth Release: Earth Style Wall) Rank: B-rank Type: Defensive Description: This jutsu creates a protective wall of earth. It can be used to spit out mud from the mouth that solidifies into a shield against attacks.
Jutsu: Doton: Doro Houshi (Earth Release: Mud Indulgence) Rank: B-rank Type: Offensive Description: This technique lets the user transform the ground in front of them into a river of mud. This technique can have water added to it to speed up the flow and increase its power.
Jutsu: Doton: Doryūsou (Earth Release: Rising Stone Spears) Rank: B-rank Type: Offensive Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
Jutsu: Doton: Iwayado Kuzushi (Earth Release: Rock Lodging Destruction) Rank: B-rank Type: Offensive Description: This jutsu dislodges rocks from the area to launch at an opponent to crush them. The launched rocks can be broken down further to attack multiple targets from several angles.
Jutsu: Doton: Youchō Hibiware (Earth Release: Winding Fissure) Rank: B-rank Type: Supplementary Description: Using jutsu creates large earthquakes, making huge fissures to upturn the ground which can create chasms for targets to fall in. If this jutsu is used on more vertical surfaces, it can be used to allow people to pass through obstacles. While the user can control the shifting of the earth, the user must remain close to the area for the technique to continue working.
Jutsu: Doton: Doryū Jōheki (Earth Release: Earth Flow Rampart) Rank: B-rank Type: Defensive Description: This technique raises a large ridge or hill from the ground. It can be combined with Suiton: Takitsubo no Jutsu to create a waterfall.
Jutsu: Doton: Arijigoku no Jutsu (Earth Release: Antlion Technique) Rank: B-rank Type: Offensive Description: This jutsu causes the ground and everything on it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user make them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the jutsu.
Jutsu: Tsuchi Bunshin no Jutsu (Earth Clone Technique) Rank: B-rank Type: Supplementary Description: This technique creates a clone made of mud of the user. Since its made of mud, it can continue to reform and mold itself back to its original shape.
SUITON
Jutsu: Oboro Bunshin no Jutsu (Haze Clone Technique) Rank: D-rank Type: Supplementary Description: Just like the regular Clone Technique this technique creates intangible clones of the user, although these clones will let the attacker go right through him/her.
Jutsu: Mizu Bunshin no Jutsu (Water Clone Technique) Rank: C-rank Type: Supplementary Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like the other solid clone techniques, the clones can be used to preform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Jutsu: Suirō no Jutsu (Water Prison Technique) Rank: C-rank Type: Supplementary Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, and the target is unable to move while within it, the target is still able to speak. However, the one imprisoned still has to maintain the ability to breathe.
Jutsu: Tsuchi Bunshin no Jutsu (Water Release: Waterfall Basin Technique) Rank: C-rank Type: Supplementary Description: This jutsu will summon a large amount of water from the ground to form a wave to drench the area. It can be combined with Doton: Doryū Jōheki to create a waterfall.
Jutsu: Mizu no Yaiba (Sword of Water) Rank: B-rank Type: Offensive Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. This sword can also go through most fire jutsus.
Jutsu: Suiton: Bakusui Shōha (Water Release: Exploding Water Colliding Wave) Rank: B-rank Type: Offensive Description: After spitting out a great volume of water from his mouth, the enemy is swallowed up by this advancing surge and crushed. The user cannot move until this technique is finished, due to the large amount of concentration needed to muster up the jutsu.
Jutsu: Suiton: Suigadan (Water Release: Water Fang Bullet) Rank: B-rank Type: Offensive Description: This jutsu creates a circle of crushing water spikes around the opponent. It is very difficult to evade, however it will also require a sufficient water source nearby the target, preferably right below it.
Jutsu: Mizu no Tatsumaki (Tornado of Water) Rank: B-rank Type: Offensive, Defensive Description: A technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Jutsu: Suiton: Ja no Kuchi (Water Release: Snake's Mouth) Rank: B-rank Type: Offensive Description: This jutsu allows the user to summon a large amount of water. The water then transforms itself into the shape of a snake and crashes down on their enemy, literally swallowing them. After it has swallowed them it turns into a river that carries their enemy away.
Jutsu: Suiton: Daibakufu no Jutsu (Water Release: Giant Vortex Jutsu) Rank: A-rank Type: Offensive Description: Water Release: Great Waterfall Technique is a technique that forms a strong column of water to attack the opponent. Due to the force of the water the target will be fully enveloped by the water and at its mercy as it pulls them away.
Jutsu: Suiton: Suishōha (Water Release: Water Shockwave) Rank: A-rank Type: Offensive Description: This technique allows the user to make a spiraling vortex of water from the moisture in the air. The vortex then proceeds to explode from the top in the form of a wave, to which the user can control the direction the wave goes. GENJUTSU
Jutsu: Kori Shinchū no Jutsu (Sly Mind Affect Technique) Rank: C-rank Type: Supplementary Description: This jutsu causes the enemy to walk around in circles for hours by making it seem as if they're walking straight to their desired destination.
Jutsu: Magen: Kokoni Arazu no Jutsu (Demonic Illusion: False Surroundings Technique) Rank: C-rank Type: Supplementary Description: This jutsu changes the appearance of a nearby object or area in order to disorient the opponent.
Jutsu: Magen: Nijū Kokoni Arazu no Jutsu (Demonic Illusion: Double False Surroundings Technique) Rank: C-rank Type: Supplementary Description: This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place.
Jutsu: Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique) Rank: C-rank Type: Supplementary Description: This jutsu causes the target to see a horrifying vision. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in.
Jutsu: Magen: Jigoku Kōka no Jutsu (Demonic Illusion: Descending Hell Technique) Rank: C-rank Type: Supplementary Description: This jutsu causes creates the illusion of a tremendous ball of fire in the sky, which then crashes onto a designated area. Naturally, anyone in the area will instinctively flee.
Jutsu: Kasumi Jūsha no Jutsu (Mist Servant Technique) Rank: C-rank Type: Supplementary Description: This Genjutsu creates clones that phase in and out of the ground as if they were made of a blackish, oil-like liquid. When attacked, the clones regenerate themselves. The clones can be controlled to make it seem as if they're throwing kunai. The user can then time their attacks with those of the clones.
TAIJUTSU
Jutsu: Kōsa Ho (Interception Technique) Rank: C-rank Type: Defensive Description: In this technique, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively disabling the joint from the impact.
KENJUTSU
Jutsu: Akki Tejina (Devil Juggling) Type: Offensive Description: The main fighting style used by Banrai is Akki Tejina. It involves using all three blades, and only holding two at a time at the most. Banrai will unsheathe one blade, and proceed to toss it into the air above him, then unsheathe his other two and strike with them for the opening move. The following move will either consist of throwing a single blade, or both, up into the air, and catching the previously thrown blade, striking again at the opponent. Due to it's unpredictable movements and strikes, it's difficult to pay attention to what blade is being swung, which makes this his most deadly fighting style.
Jutsu: Chiburi (The Act Of Wiping Blood Of The Sword) Type: Offensive Description: After striking at the opponent and drawing fresh blood, Banrai will flip the stained blade with extra force, which will cause the blood from the blade to be slicked off while in midair. The point of the technique is to sling the blood from the blade, into the opponent's eyes. Blood isn't the only thing that this technique can be used with. Mud, or wet soil, or just about anything that will dirty the blade, can be flipped off at the opponent's face.
Jutsu: Jijin (Suicide By The Sword) Type: Offensive Description: After flipping both swords into the air, Banrai will spin on his heels and slice his sword along his side, just skimming the cloth of his shirt, while counter-balancing the blade. If the blade misses the opponent, it will be tossed into the air with the other two, which will both be grasped as Banrai preforms a back flip after harnessing chakra into his feet, gaining more air than normal. Once in the air, the two swords in his hands will be thrown downwards at the opponent, while he reaches for the third sword, which will be thrown last towards the opponent. This attack works best with Zantetsuken being the first used sword, as it can strike from longer distances.
Jutsu: Ōshi Tsuno Bunpaki (Bull Horn Splitter) Type: Offensive Description: Samurai's of legend are known for their amazing speed and grace with the blade. The most well known feat of the samurai is the Coup de grâce, also known as the blow of mercy. The samurai will move with immense speeds, or will clash blades with his opponent. There will be a pause where not a single motion is made after the two combatants are standing steady at a large distance apart, then, one, or both, of them shall fall to the ground, having had a blade rend through them. Banrai uses his immense speed to litterly disappear from sight and appear at least twenty feet away from the target, or the group of targets, with his back turned to them. Then he will begin to sheathe his blade, and the moment the blade clanks inside the sheathe, a massive gaping wound will be revealed by a fountain of blood spilling out of the slice, completely defeating his opponent in a single Coup de grâce.
Jutsu: Raiden no Kenbu (Sword Dance of Thunder and Lightning) Type: Offensive Description: Much like Ōshi Tsuno Bunpaki, Banrai will preform the same movement of the Coup de grâce, only the blade of choice will be Zantetsuken. By use of this blade, Banrai can extend the range of the sword through Raiton chakra, due to the fact that the weapon of choice was forged to have the elemental properties of Raiton, allowing his Raiton chakra to extend the blade, much like Sasuke extends his own blade through Raiton chakra, making it nearly impossible to dodge. He can even form the Raiton chakra to zig zag around the opponent during the instant of the Coup, and slice through their defenses. The secondary movement of Raiden no Kenbu involves missing on purpose, and not leaving a single scratch on the opponent. By use of Raiton chakra, Banrai will surround the opponent with electricity, causing their muscles to contract and stiffen, holding them in place completely. The secondary movement of this attack is to lead the opponent in a false sense of security, and then bind them in their place leaving them completely open.
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