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Post by chanpuru on Mar 14, 2009 19:35:12 GMT -5
Jutsu: Kawarimi no Jutsu / Body Replacement Technique Rank: E Type: Ninjutsu, Supplementary Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Jutsu: Kakuremino no Jutsu / Cloak of Invisibility Technique Rank: E Type: Ninjutsu, Supplementary Description: This technique allows a shinobi to channel their chakra through a cloak or some type of cloth in order to blend in with their surroundings, though the user must remain perfectly still in order for the technique to work effectively.
Jutsu: Bunshin no Jutsu / Clone Technique Rank: E Type: Genjutsu, Supplementary Description: This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement.
Jutsu: Jibaku Fuda: Kassei / Exploding Tag: Activate Rank: E Type: Ninjutsu, Supplementary Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag.
Jutsu: Nawanuke no Jutsu / Rope Untying Technique Rank: E Type: Taijutsu, Supplementary Description: A basic jutsu taught at the Ninja Academy, this jutsu allows a ninja to free themselves if they have been bound by a rope or other restraint.
Jutsu: Henge no Jutsu / Transformation Technique Rank: E Type: Genjutsu, Supplementary Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Ninja Academy. Fundamentally, all ninja know this jutsu.
Jutsu: Shunshin no Jutsu / Body Flicker Technique Rank: C Type: Ninjutsu, Supplementary Description: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination. The Body Flicker technique has various variations among the different hidden villages, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand. Gaara, for instance, uses the "Sand Body Flicker" (Suna Shunshin), which uses sand to cover his movements. Other varieties include the "Mist Body Flicker" (Kiri Shunshin), "Water Body Flicker" (Mizu Shunshin), and "Leaf Body Flicker" (Konoha Shunshin).
Jutsu: Shôsen Jutsu / Mystical Palm Technique Rank: A Type: Ninjutsu, Supplementary/Offensive Description: This jutsu is a multi-purpose medical technique used by medic-nin to heal wounds and perform surgery. For the former, the user concentrates chakra to their hand and applies it to a wound, speeding up cell regeneration. For the latter, the user focuses their chakra into a blade to make cuts where necessary. Because it is done with chakra, the user doesn't need to cut through their target's skin to reach muscles and organs. For this to be applied effectively in healing, a large amount of chakra is required. Using it to cut seems to be less chakra-intensive. This cutting aspect of this jutsu can also be used in combat, though it requires incredible precision on the user's part to be effective.
Jutsu: Kage Bunshin no Jutsu / Shadow Clone Technique Rank: A Type: Ninjutsu, Supplementary Description: Kage Bunshin is a Jōnin level Ninjutsu technique. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.
Jutsu: Konbi Henge / Combination Transformation Rank: B Type: Ninjutsu, Supplementary Description: The user is capable of performing the Henge Technique, but is capable of performing it with themselves as well as another type of person or creature to form into a grander and more dangerous combination.
Jutsu: Meisai Gakure no Jutsu / Hiding Camouflage Technique Rank: B Type: Ninjutsu, Supplementary Description: The user quickly performs the corrected hand seals. As the user does this the user's chakra slowly pours over the user in a melding style way as the chakra begins to take the form of the background. This makes the person seem as if he or she is invisible.
Jutsu: Raiton no Jutsu / Lightning Release Skill Rank: D Type: Ninjutsu, Supplementary Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Lightning. This means that any Ninjutsu or specialized Taijutsu that deals the Lightning Release will need this in order to be performed correctly.
Jutsu: Doton no Jutsu / Earth Release Skill Rank: D Type: Ninjutsu, Supplementary Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Earth. This means that any Ninjutsu or specialized Taijutsu that deals the Earth Release will need this in order to be performed correctly.
Jutsu: Kai / Release Rank: C Type: Ninjutsu, Supplementary Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Jutsu: Kinobori no Waza / Act of Tree Climbing Rank: D Type: Ninjutsu, Passive Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
Jutsu: Muon Satsujin Jutsu / Silent Homicide Technique Rank: A Type: Taijutsu, Offensive Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Jutsu: Shikumi no Jutsu / Death Viewing Technique Rank: B Type: Genjutsu, Supplementary Description: Shikumi no Jutsu is a technique used to completely stun an opponent. If the target looks into the eyes of the ninja, their mind is suddenly inflicted with intense visions of their own brutal killing. This results in their body going into shock and being unable to move. If the target can physically injure their own body, the pain can be enough to end the paralysis.
Jutsu: Suimen Hokou no Waza / Act of Water Surface Walking Rank: D Type: Ninjutsu, Passive Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
Jutsu: Kokohi no Jutsu / False Place Technique Rank: C Type: Genjutsu, Supplementary Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object.
Jutsu: Kokuangyou no Jutsu / Journey into Black Darkness Technique Rank: A Type: Genjutsu, Supplementary Description: Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.
Jutsu: Kori Shinchuu no Jutsu / Sly Mind Affect Technique Rank: C Type: Genjutsu, Supplementary Description: Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.
Jutsu: Magen: Narakumi no Jutsu / Demonic Illusion: Hell Viewing Technique Rank: D Type: Genjutsu, Supplementary Description: Magen - Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.
Jutsu: Hayabusa Otoshi / Peregrine Falcon Drop Rank: C Type: Taijutsu, Offensive Description: A technique that can only be performed from an elevated position, the user will grab their opponent from behind. Firmly locking himself to their back, they will lock their ankles to the target’s neck to get their body rigid. The user will then plant them head first into the ground. Essentially a belly to back piledriver, the move can provide a great concussion to the target's head.
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